Visual and Visible
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Using Design Visuals To Communicate Ideas
by Jeff Parks | [0 comments]
Jeff Parks talks to a few of the very talented folks from VizThink '08. more...
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Connectors for Dashboards and Portals
by Joe Lamantia | [4 comments]
This article is the fourth in a series sharing a design framework for dashboards and portals. In this installment, Joe Lamantia demonstrates how to connect content containers to ease navigation at all levels of the architecture. more...
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Building Block Definitions (Containers)
by Joe Lamantia | [4 comments]
Joe Lamantia dives deep into the components of the building block system. Each has a place in his design framework for dashboards and portals. See how you too can use these same elements in your work. (Part 3 in a series) more...
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Visible Narratives: Understanding Visual Organization
by Luke Wroblewski | [13 comments]
Visual designers working on the web need an understanding of the medium in which they work, so many have taken to code. Many have entered the usability lab. But what about the other side? Are developers and human factors professionals immersed in literature on gestalt and color theory? more...
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Icon Analysis
by Matt Queen | [31 comments]
Icons that are difficult to tell apart can lead to disastrous consequences. Queen shows us how studying the way the human visual system encodes information can lead to more effective icon design. more...
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The Content Conundrum
by Christopher Detzi | [38 comments]
Designers often dismiss deep consideration of content. Chris Detzi shows how this affects project implementation and helps us
create experiences that hold
content more effectively. more... -
Photos for interaction
by Milan Guenther | [8 comments]
Visual design of software interfaces is becoming increasingly complex due to more possibilities and fewer platform standards. Milan Guenther introduces how to support interaction with the visible part of software, using photography as an example. more...
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Introduction to the Building Blocks
by Joe Lamantia | [14 comments]
Joe Lamantia covers the design principles underlying a building block system and the simple guidelines for combining blocks together to create any type of tile-based environment. (Part 2 in a series) more...
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Executive Dashboards
by Alex Kirtland | [7 comments]
Contrary to first impression, an “executive dashboard” is not found in a CIO's car. Rather, an executive dashboard, also known as a manager dashboard, executive cockpit, or digital cockpit, is a child of what in the 1980s was referred to as the Executive Information System (EIS). more...
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Sketchy Wireframes
by Aaron T. Travis | [33 comments]
Aaron Travis explores the importance of using sketchy wireframes early in the project
cycle. He then discusses the conversion of computer-based sketches into traditional wireframes and includes an analysis of "sketchy" capabilities of popular software tools.” more... -
Cues, The Golden Retriever
by Jamie Owen | [12 comments]
Jamie Owen explores how we can best utilize cues in our work by understanding how memory, cognitive psychology, and multimedia research affect how information is encoded and retrieved. more...
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The Challenge of Dashboards and Portals
by Joe Lamantia | [20 comments]
Can components come to the rescue for executive dashboards? Much like IKEA uses interchangeable islands, counters, and cupboards to create a custom kitchen, by Joe Lamantia shows how it's possible to use a modular approach for executive dashboards. more...
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A Map-Based Approach to a Content Inventory
by Patrick C. Walsh | [24 comments]
A map-based approach to building a content inventory allows it to be a tool from the concept stages and throughout the life of the website. Patrick Walsh tells us why to use them, shows us how to create the maps, and how to leverage them over the long haul. more...
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Ads Are Here To Stay: Planning For Ad Placement
by Alex Kirtland | [7 comments]
Site advertisements can interfere with content and disrupt layout. Yet they are most often part of website requirements, forcing IAs to come up with strategies for incorportating them. Is there a graceful way to handle ads online? more...
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Enhancing Dashboard Value and User Experience
by Joe Lamantia | [9 comments]
In this article, part five of a series, the author describes ways to enhance the long-term value and user experience quality of portals by encouraging portability and natural patterns of dialog and interaction around aggregated content. more...
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Two Designers, Two Years, One Facelift...
by Alex Chang | [11 comments]
From contest winners to struggling to define what "magazine" means online, Alex Chang and Matt Titchener reinvented Boxes and Arrows' look and feel. Here is their tale... more...
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Three Lessons From Tufte: Special Deliverable #6
by Dan Brown | [1 comment]
Held up as a trio of “must have” books for the Information Architect, Tufte's books are the quintessential resource for information design. But many IAs may wonder how Tufte's principles can be applied to their daily work. Dan Brown offers three lessons from Tufte. more...
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What Does Rich Mean?
by Uday Gajendar | [14 comments]
Amid the hype of Web 2.0, "rich" has become a prime buzzword. Using the concepts of Classical rhetoric as a framework, Uday Gajendar looks to transcend the hype and dig into the value of richness for digital products. more...
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IA Summit 10 - Dan Roam Keynote
by Jeff Parks | [0 comments]
Dan Roam kicked off the 2010 IA Summit by sharing his unique approach that helps solve complex problems through visual thinking. more...
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Learning to Love the Pixel: Exploring the Craft of Icon Design
by Uday Gajendar | [5 comments]
Designing web-based enterprise software involves creating complex artifacts like architecture wireframes, object models, screen flows, and clickable prototypes in order to articulate aspects of the online experience for product stakeholders. But what does “craft” mean for interaction designers? more...


