Methods
-
The Stranger's Long Neck
by Jeff Parks | [5 comments]
In this B&A podcast, Jeff Parks speaks with Gerry McGovern about the thinking that went into his new book. They discuss customers as strangers, the Long Neck, and task management — how to deliver and
measure what your customers want. more... -
So You Wanna Build a Library, Eh?
by Nathan Curtis | [11 comments]
[Book excerpt] Building a library isn’t trivial and may not be right for your organization. Nathan Curtis examines the questions you to ask before building a design library. more...
-
IA Summit 10 - Dan Roam Keynote
by Jeff Parks | [0 comments]
Dan Roam kicked off the 2010 IA Summit by sharing his unique approach that helps solve complex problems through visual thinking. more...
-
Case study of agile and UCD working together
by James Kelway | [13 comments]
How does Agile work effectively when redesigning a site? James Kelway uses case studies as starting points to explore how Agile and UCD can work together during wholesale redesigns. more...
-
Bringing User Centered Design to the Agile Environment
by Anthony Colfelt | [31 comments]
Anthony Colfelt is not anti-Agile, but he believes strongly about how user-centered design can operate in an Agile environment. Here he explains how he came to feel this way, the major pitfalls of Agile, and how he sees Agile and UCD fitting together in harmony. more...
-
5 Steps to Building Social Experiences
by Erin Malone | [14 comments]
"Social" is infiltrating not only consumer software, but also the enterprise. Designers must often add social capabilities with little guidance on what it means outside of Facebook or Twitter. Erin Malone gives us five steps to get started. more...
-
Tree Testing
by Dave OBrien | [19 comments]
After hearing about Donna Spencer's paper-based tree testing, Dave O'Brien and his colleagues were hooked, so much so that they built an online tool to allow you to effectively test a site hierarchy. Hear about the tree testing approach and see how O'Brien's tool works. more...
-
Sketchy Wireframes
by Aaron T. Travis | [33 comments]
Aaron Travis explores the importance of using sketchy wireframes early in the project
cycle. He then discusses the conversion of computer-based sketches into traditional wireframes and includes an analysis of "sketchy" capabilities of popular software tools.” more... -
Experience Themes
by Cindy Chastain | [16 comments]
A screenwriter has a compass that can guide him through the writing process. Cindy Chastain chronicles how we can translate this approach to help us remember the quality and value of the experience. more...
-
Using Wikis to Document UI Specifications
by Peter Gremett | [29 comments]
Peter Gremett shows how using a wiki to capture your design is a great way to be adaptive as you build and deliver product
in Agile environments. more... -
UI Pattern Documentation Review
by Patrick Stapleton | [20 comments]
Patrick Stapleton takes a look at some of the world's most popular pattern libraries and presents the case for a standard approach to documentation and categorization. more...
-
Photos for interaction
by Milan Guenther | [8 comments]
Visual design of software interfaces is becoming increasingly complex due to more possibilities and fewer platform standards. Milan Guenther introduces how to support interaction with the visible part of software, using photography as an example. more...
-
Quick Turnaround Usability Testing, Part II
by Paul Nuschke | [8 comments]
You’ve already learned how to use QTUT to reduce usability study prep time. Now, in part two of his article, Paul Nuschke describes how to expedite usability test sessions, and analysis & reporting. more...
-
Prototyping with XHTML
by Anders Ramsay and Leah Buley | [24 comments]
Looking for another way of realizing your design deliverables? XHTML are easy to code, can double as specifications, and create constraints that increase design effectiveness. more...
-
Quick Turnaround Usability Testing
by Paul Nuschke | [11 comments]
Completing usability testing in a short amount of time is a challenge that consultancies and development teams often face. In the first part of a two-part series, Paul Nuschke describes how to cut time out of the preparation leading up to a study. Part two will discuss how to run the study and analyze the findings. more...
-
Information Architecture for Audio: Doing It Right
by Jens Jacobsen | [5 comments]
Audio content is becoming increasingly prevalent. How do you design it effectively? Jens Jacobsen combines information architecture, journalism, usability engineering, and interface design to resolve some of the issues that arise from introducing audio. more...
-
People Finder: Searching Without Logic?
by Vivek Deshmukh | [10 comments]
In large organizations, finding
people is a very common intranet task. Vivek Deshmukh gives us advice on how to improve people search and really help staff find
one another. more... -
UX Design-Planning Not One-man Show
by Holger Maassen | [20 comments]
Holger Maassen posits his ideas about the process of planning and designing for User Experience Design-Planning (UXD-P) as Expectation Design. more...
-
Extreme User Research
by Daniel Lafreniere | [35 comments]
Clients don’t know a thing about their users, and designers think that if they like it, everyone will. Sound familiar? Daniel Lafreniere's 30-minute "extreme user research" plan comes to the rescue for those of us facing this exact situation. With this practical method, you can generate loads of useful data that will have a real impact on design, thus making the website more effective and profitable. more...
-
Cues, The Golden Retriever
by Jamie Owen | [12 comments]
Jamie Owen explores how we can best utilize cues in our work by understanding how memory, cognitive psychology, and multimedia research affect how information is encoded and retrieved. more...


