Interactivity
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Advancing Advanced Search
by Stephen Turbek | [21 comments]
The success of the simple search box has relegated advanced search to second-class status. Stephen Turbek looks to resurrect this useful feature from the dustbins of the design toolbox and suggest some useful ways for designers to utilize it effectively. more...
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Interactions 08 in the Garden of Good and Evil
by Chris Baum | [3 comments]
Dan Saffer opens up to B&A about the IxDA and Interaction 08 conference. He helps us understand context of the organization, how the conference evolved, and what to expect in Savannah. more...
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Foundations of Interaction Design
by Jeff Parks | [4 comments]
Jeff Parks speaks with David Malouf on his article, Foundations of Interaction Design. They discuss several foundations of Interaction design explore in greater detail issues posted in the story's comments. more...
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Social Networks And Group Formation
by Shiv Singh | [19 comments]
Social networks are ripe in their opportunities for study by academics. Shiv Singh digs into research past and present to help us understand the dynamics of these hot systems. (Part 1 of a series) more...
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Foundations of Interaction Design
by David Malouf | [11 comments]
Interaction Design focuses on the behavior of interfaces, rather than their form or structure. David Malouf proposes four foundations that underpin that practice. They help orchestrate a holistic narrative and give us all things to seriously consider when we look at our creations. more...
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PDF Prototypes: Mistakenly Disregarded and Underutilized
by Kyle Pero Soucy | [32 comments]
Creating clickable PDF prototypes for new designs is a valuable tool that is often overlooked and underutilized. Kyle Pero Soucy demonstrates how we can replicate most interactive design elements without investing a lot of time and effort. more...
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Interactive Prototypes with PowerPoint
by Maureen Kelly | [18 comments]
Many designers use MS PowerPoint to conceptualize wireframes and get buy-in on project direction. Maureen Kelly shows us how to bring those same artifacts to life as an interactive prototype that allows you to validate the design at many levels. more...
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Simplicity: The Distribution of Complexity
by Rob Tannen | [11 comments]
Achieving simplicity is not that simple when you are dealing with complex modern device design. Rob Tannen mused on lazy shortcuts, artificial constraints and Maeda's crusade on the complex. more...
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Interaction Modeling
by Matt Queen | [9 comments]
Interaction modeling makes design decisions explicit. In principle it's simple: record what users "should" do, what they actually do, and then explain the differences between the two. Of course there's more to it than that, and Matt Queen gives us all the details in this story. more...
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Storyboarding Rich Internet Applications with Visio
by Bill Scott | [29 comments]
The recent rise in more powerful technologies that provide richer user experiences online has presented us with a challenge. As designers, we are moving from from designing for "PIAs" to designing for "RIAs." Does our documentation style change with the technology? Will our standard ways do the job? more...
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Wizards and Guides
by Bob Baxley | [9 comments]
In part one of this article the discussion was one of views, forms, and the manner in which they could be combined into a task structure known as a hub. This installment expands on those themes by exploring two other types of task structures commonly employed in web applications--wizards and guides. more...
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Usability Heuristics for Rich Internet Applications
by Jess McMullin and Grant Skinner | [39 comments]
Over the coming months and years, RIAs will move from cutting edge to mainstream. That transformation will accelerate with the Flash and user experience communities working together to understand and develop best practices and shared knowledge. more...
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Views and Forms: Principles of Task Flow for Web Applications Part 1
by Bob Baxley | [41 comments]
One of the defining elements of web applications is their support for the editing and manipulation of stored data. Unlike the typical conversation that goes on between a user and a content-centric website however, this additional capability requires a more robust dialog between user and application. more...
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What is a Web Application?
by Bob Baxley | [23 comments]
What distinguishes a web application from a traditional, content-based website and what are some of the unique design challenges associated with web applications? A reasonable launching point is the more fundamental question, “What is an application?” more...
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Making the Web Work: Designing Effective Web Applications
by Jeff Lash | [1 comment]
“Making the Web Work: Designing Effective Web Applications” is a well-written, meaty book on the entire process of designing interactive websites from a user interface perspective. Those new to the field of user-centered design will find it most useful; intermediate or advanced practitioners looking for in-depth information specific to web applications may want to look elsewhere. more...
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Introducing Interaction Design
by Bob Baxley | [27 comments]
Well-designed interactive products allow people and technology to carry on a complex and elegant dance relying on multiple, simultaneous forms of communication. A new 12-part series will discuss the activity of interaction design as it relates to the Web, and the relative advantages and disadvantages of the Web as an interactive medium. more...
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What You Should Know About Prototypes for User Testing
by Chris Farnum | [12 comments]
There are several important factors to consider when you are planning to do prototyping for user testing. You will want to make careful choices about fidelity, level of interactivity and the medium of your prototype. Chris Farnum offers descriptions and best use scenarios to help you make the best prototype decision for your tests. more...




