Deliverables
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Integrating Prototyping Into Your Design Process
by Fred Beecher | [23 comments]
Fred Beecher categorizes prototypes along two dimensions of fidelity --visual and functional -- and explains how to choose the right kind of prototype that answers the right questions. more...
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The Content Conundrum
by Christopher Detzi | [38 comments]
Designers often dismiss deep consideration of content. Chris Detzi shows how this affects project implementation and helps us
create experiences that hold
content more effectively. more... -
Quick and Easy Flash Prototypes
by Alexa Andrzejewski | [25 comments]
Alexa Andrzejewski shares her quick yet powerful way for translating static screen designs (from wireframes to visual comps) into interactive prototypes using Flash. Only fairly basic ActionScript knowledge required. more...
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UX Design-Planning Not One-man Show
by Holger Maassen | [20 comments]
Holger Maassen posits his ideas about the process of planning and designing for User Experience Design-Planning (UXD-P) as Expectation Design. more...
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Personas and the Role of Design Documentation
by Andrew Hinton | [26 comments]
Andrew Hinton digs into the origins of the persona and reflects on how business uses (or misuses) design documentation. more...
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Building a Data-Backed Persona
by Andrea Wiggins | [14 comments]
While the imaginary persona is helpful in the design process, a data-backed persona lends even more depth and focus to the development process. Andrea Wiggins reveals some effective ways to back up your personas with data easily available today. more...
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PDF Prototypes: Mistakenly Disregarded and Underutilized
by Kyle Soucy | [32 comments]
Creating clickable PDF prototypes for new designs is a valuable tool that is often overlooked and underutilized. Kyle Pero Soucy demonstrates how we can replicate most interactive design elements without investing a lot of time and effort. more...
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Interactive Prototypes with PowerPoint
by Maureen Kelly | [27 comments]
Many designers use MS PowerPoint to conceptualize wireframes and get buy-in on project direction. Maureen Kelly shows us how to bring those same artifacts to life as an interactive prototype that allows you to validate the design at many levels. more...
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Practical Plans for Accessible Architectures
by Frances Forman | [13 comments]
Accessible information architecture builds a bridge between planning, design, and development. Frances Forman gives us a place to start thinking more deeply about how information can be structured and transformed to make user interaction more flexible for everyone. more...
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Faceted Feature Analysis
by Adam Polansky | [22 comments]
Adam Polansky tells us about how “Faceted Feature Analysis” takes the subjective needs of stakeholders and blends them with objective constraints in a way that ensures all points of view are fairly considered. more...
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Straight From the Horse's Mouth with Dan Brown
by Bill Wetherell | [4 comments]
Tom Wailes' interviews Dan Brown about how pushing the envelope in small ways can be the best path to innovation in many corporate and public sector projects. (Part 4 in a series) more...
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Comics: Not just for laughs!
by Rebekah Sedaca | [22 comments]
Using comics is a novel means of communicating complex design concepts. There is has been a lot of talk about it recently, but it this medium only reserved for artists? Rebekah Sedaca decided to give it a try. It worked and she's outlined her process and tools that you may be able to use. more...
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Content Analysis Heuristics
by Fred Leise | [10 comments]
Many Web professionals consider content inventories critical parts of most projects. Are there certain specific things to look for during a content inventory? Fred Leise definitely thinks so. He proposes a set of content analysis heuristics and discusses how to utilize each one. more...
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Real Wireframes Get Real Results
by Stephen Turbek | [38 comments]
Information architects, afraid to step on designers' toes, may actually render wireframes unusable. Stephen Turbek talks about Verizon, the similarities between wireframes and iPods, and how to get real. more...
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Know Your Place
by Nathan Curtis | [11 comments]
Popular wireframing tools allow for reuse of repeated elements: change a centralized module once and have it update across all your screens. Nathan Curtis offers practical tips for increasing wireframing efficiency in this story. more...
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Storyboarding Rich Internet Applications with Visio
by Bill Scott | [30 comments]
The recent rise in more powerful technologies that provide richer user experiences online has presented us with a challenge. As designers, we are moving from from designing for "PIAs" to designing for "RIAs." Does our documentation style change with the technology? Will our standard ways do the job? more...
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Visio Glue: Not For Sniffing - Special Deliverable #13
by Dan Brown | [4 comments]
Spend any time with Visio and you'll find yourself wondering how glue works. In the real world, it's pretty straightforward: put glue between two things and they'll stick. Although glue is used for sticking shapes together in Visio, the metaphor ends there. more...
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Toggling Shapes in Visio: Special Deliverable #12
by Dan Brown | [6 comments]
This article will expand upon the Visio techniques presented in the last Special Deliverable and will build on them, showing how to create a widget that can be toggled between two states. more...
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Wireframe Annotations in Visio : Special Deliverable #11
by Dan Brown | [18 comments]
Few information architects tap the full power of Visio. For the IA, Visio is a means to an end—a mechanism for capturing some ideas on paper before they are transformed into graphics, HTML, and code. more...
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Site Diagrams: Mapping an Information Space
by Jason Withrow | [24 comments]
Site diagrams can be quite helpful in answering all kinds of hard questions. How to create the right diagram became a personal challenge for Jason Withrow. He shares his story through tips and techniques... more...


