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    <title>Boxes and Arrows: Comments by Mathies Jespersen</title>
    <link>http://www.boxesandarrows.com/person/85384</link>
    <pubDate>Fri, 07 Jan 2011 20:17:22 GMT</pubDate>
    <description>Comments by Mathies Jespersen</description>
    <item>
      <description>&lt;p&gt;Hi Fred,&lt;/p&gt;

	&lt;p&gt;Thanks for a great article. I&amp;#8217;m currently working with prototyping as a part of a technology-related course where we have to explore the possibilities of Adobe Fireworks when working with prototyping. In my process of prototyping, I came to a point where I needed some reflections on when a prototype is &amp;#8220;done&amp;#8221;, if you know what I mean. I designed the minimal interface purely in black and white, and afterwards got frustrated with the fact that I wasn&amp;#8217;t aware of when I was done. I consulted my Polar Bear Book (I study Information Architecture at Aalborg University in Denmark and Morville &amp;amp; Rosenfeld&amp;#8217;s work has sort laid the ground for what we work with) and they distinguished between these low-, medium- and high-fidelity prototypes/wireframes, but I wasn&amp;#8217;t really satisfied with the way that draw lines between the different levels. I then found your definitions and they are spot on! Thank you so much!&lt;/p&gt;

	&lt;p&gt;Content-wise, when is it appropriate to fill in actual content in a prototype? I can easily see myself always ending up with Low Visual and High Functional-fidelity prototypes, but when should one start to generate content into a prototyping? Never at all? For my specific assignment, I use &amp;#8220;sample content&amp;#8221; alongside greeked text.&lt;/p&gt;

	&lt;p&gt;Thanks once again for your insights,&lt;br /&gt;Mathies.&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/integrating#content_47580</link>
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      <pubDate>Fri, 07 Jan 2011 20:17:22 GMT</pubDate>
      <author>Mathies Jespersen</author>
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