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    <title>Boxes and Arrows: Comments by Scott McDaniel</title>
    <link>http://www.boxesandarrows.com/person/732</link>
    <pubDate>Fri, 26 Jan 2007 14:52:40 GMT</pubDate>
    <description>Comments by Scott McDaniel</description>
    <item>
      <description>&lt;p&gt;Nice article!  :)&lt;/p&gt;

	&lt;p&gt;My first impression was that re-finding might be a special case of of Known Item searching. What would you say are some of the searching approaches or UI requirements that would differentiate them?&lt;/p&gt;

	&lt;p&gt;For any re-finding task, a history of visited pages or previous searches would help.&lt;/p&gt;

	&lt;p&gt;You can also use the approaches to generate more specific design guidelines.  See &lt;a href="http://www.cognetics.com/papers/others/bigdig.pdf" rel="nofollow"&gt;this article&lt;/a&gt; that my wife and I wrote for User Experience.&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/four_modes_of_seeking_information_and_how_to_design_for_them#content_2773</link>
      <guid>http://www.boxesandarrows.com/view/four_modes_of_seeking_information_and_how_to_design_for_them#content_2773</guid>
      <pubDate>Fri, 26 Jan 2007 14:52:40 GMT</pubDate>
      <author>Scott McDaniel</author>
    </item>
    <item>
      <description>&lt;p&gt;I think my last comment got lost in the ether.  If so, this one can be deleted.&lt;/p&gt;

	&lt;p&gt;Nice job on the article!  As a comic artist and an interaction designer I&amp;#8217;m always interested to see project like this.  Comics are often seen as a second class medium, something that Scott McCloud argues against quite well in Understanding Comics.  Did you encounter any resistance to using them along the lines of comics being &amp;#8220;kids stuff&amp;#8221;?&lt;/p&gt;

	&lt;p&gt;I&amp;#8217;m also curious as to whether you and the artist went through a thumbnail/storyboard process to work out the pacing, panel placement, and story elements before beginning on the final artwork.  It&amp;#8217;s a process that serves the same purpose as paper-prototyping in UI design or playtesting in game design.  Finally, are the complete comics available online in any form?&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/comics-for-consumer#content_22586</link>
      <guid>http://www.boxesandarrows.com/view/comics-for-consumer#content_22586</guid>
      <pubDate>Wed, 11 Jun 2008 19:36:16 GMT</pubDate>
      <author>Scott McDaniel</author>
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