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    <title>Boxes and Arrows: Comments by wayman Luy</title>
    <link>http://www.boxesandarrows.com/person/3919</link>
    <pubDate>Tue, 10 Apr 2007 17:38:20 GMT</pubDate>
    <description>Comments by wayman Luy</description>
    <item>
      <description>&lt;p&gt;What going on down there? Below the fold&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/idea/view/5648#content_5957</link>
      <guid>http://www.boxesandarrows.com/idea/view/5648#content_5957</guid>
      <pubDate>Tue, 10 Apr 2007 17:38:20 GMT</pubDate>
      <author>wayman Luy</author>
    </item>
    <item>
      <description>&lt;p&gt;From foxy to boxy. I would argue however that there a very clear distinction between utilitarian sites (IRS, or Boxes &amp;#38; Arrows) versus Graphically rich sites (movie promotion, band websites, design portfolios). Utilitarian sites have made huge strides in looking clean and elegant but not boring or even clunky as the use to. Likewise, promotional and graphically rich heights have reached amazing levels of artistic achievement. Web 2.0 sites are for the most part content driven and utilitarian. I hope you explore that dynamic and pull out some good examples of content sites pushing design such as virb.com&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/idea/view/5942#content_5958</link>
      <guid>http://www.boxesandarrows.com/idea/view/5942#content_5958</guid>
      <pubDate>Wed, 11 Apr 2007 00:13:58 GMT</pubDate>
      <author>wayman Luy</author>
    </item>
    <item>
      <description>&lt;p&gt;As a Junior Designer this article definitely drew me in. I can&amp;#8217;t say where I sit on the talent/habits poll but I have learned a lot in this first year. Talent is important but not as much as it&amp;#8217;s forgotten sibling skill. Talent sounds like it just got pulled out of a hat. I started from a programming background and learned how to design, draw, and communicate visually. It&amp;#8217;s not a natural talent for me. I&amp;#8217;m still learning, everyone not just designers continue to learn and grow their skills. From my perspective the most important things is to soak up the knowledge around you. UI designers, visual designers, and developers all have something to impart. You could say I&amp;#8217;m one of those &amp;#8216;idea people&amp;#8217; but realizing &amp;#8220;hey I&amp;#8217;m just a junior designer&amp;#8221; definitely leads to a lighter weight on your shoulders. It also lets you open up to the free exchange of ideas that is hopefully happening in your office/studio.&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/talent-isn-t#content_6363</link>
      <guid>http://www.boxesandarrows.com/view/talent-isn-t#content_6363</guid>
      <pubDate>Wed, 18 Apr 2007 22:00:32 GMT</pubDate>
      <author>wayman Luy</author>
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