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    <title>Boxes and Arrows: Comments by L long</title>
    <link>http://www.boxesandarrows.com/person/24028</link>
    <pubDate>Sun, 30 Nov 2008 22:03:39 GMT</pubDate>
    <description>Comments by L long</description>
    <item>
      <description>&lt;p&gt;Bryce.  I submitted this to Digg because it is something that audience would find interesting.  I&amp;#8217;m regretting it now however.  It is my fault I didn&amp;#8217;t do the due diligence and read the entire article carefully.&lt;/p&gt;

	&lt;p&gt;The two part thing is crap.  Your business module (of gaining subscribers) is in direct conflict with your users&amp;#8217; needs. On a usability site none-the-less.  The only user-centric valid reason a for time delayed 2 part article online is you don&amp;#8217;t have the information yet.  If you were running a batch of tests and want to report the first half &amp;#8211; that makes sense.  All you are doing here is transcribing an interview and the first part barely introduces the subject.  If you wanted a couple pages, fine.  But this is manipulative and excessive.&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/flowmaps-and-frag#content_31216</link>
      <guid>http://www.boxesandarrows.com/view/flowmaps-and-frag#content_31216</guid>
      <pubDate>Sun, 30 Nov 2008 22:03:39 GMT</pubDate>
      <author>L long</author>
    </item>
    <item>
      <description>&lt;p&gt;Then I pass my crass disapproval on to them.&lt;/p&gt;

	&lt;p&gt;Why knowingly crass?  Because I was treated as an ad impression instead of a reader.  Give me a low marginal value and I will return the favor.&lt;/p&gt;

	&lt;p&gt;I don&amp;#8217;t buy the reasonable size argument because this whole page is under 100k with the comments.  The text is only 9k compressed.  None of the constraints in other mediums apply: there&amp;#8217;s no paper costs to cover and you don&amp;#8217;t have to fit into a 30 minute time slot.&lt;/p&gt;

	&lt;p&gt;Here are just a few ways to present an extra long article and leave the choice in the readers&amp;#8217; hands: &lt;br /&gt;- Link to full article at the end of intro.  The reader will know what they are getting into.&lt;br /&gt;- Pagination would allow limitless content in manageable sizes.&lt;br /&gt;- Editorial titles to delineate conversation topics.&lt;br /&gt;- Make content more stimulating with relevant images and figures (I&amp;#8217;m guessing these are in the next part???  This is about a richly designed video game and not even a screen cap.)&lt;/p&gt;

	&lt;p&gt;I never blamed anyone for my mistake.  This was feedback. Interesting to see if any real conversation will occur over my feelings however.  So far only smug deflection.&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/flowmaps-and-frag#content_31222</link>
      <guid>http://www.boxesandarrows.com/view/flowmaps-and-frag#content_31222</guid>
      <pubDate>Tue, 02 Dec 2008 02:23:54 GMT</pubDate>
      <author>L long</author>
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