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    <title>Boxes and Arrows: Comments by Tim Sheiner</title>
    <link>http://www.boxesandarrows.com/person/17439</link>
    <pubDate>Sat, 05 Mar 2011 05:47:49 GMT</pubDate>
    <description>Comments by Tim Sheiner</description>
    <item>
      <description>&lt;p&gt;Really interesting article.  Thanks for giving me the concept of understanding the user value of ratings as a risk management tool!  That is a simple and powerful insight.&lt;/p&gt;

	&lt;p&gt;However, to follow on to David Shen&amp;#8217;s comment, I wish you&amp;#8217;d included a bit more discussion on how the risk management perspective can instruct the design of the ratings display.  Some sites are using histograms to provide a bit more richness for interpreting the rating.  But to David&amp;#8217;s point, even if I can see the distribution, how do I know if I am more like the group who gave 4 stars, or the group who gave 5?  And how do I relate the difference between 4 and 5 to my purchase risk?&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/on-a-scale-of-1-to-5#content_23244</link>
      <guid>http://www.boxesandarrows.com/view/on-a-scale-of-1-to-5#content_23244</guid>
      <pubDate>Sat, 05 Mar 2011 05:47:49 GMT</pubDate>
      <author>Tim Sheiner</author>
    </item>
    <item>
      <description>&lt;p&gt;Anders;&lt;/p&gt;

	&lt;p&gt;Excellent, complete and even handed description of a work process.&lt;/p&gt;

	&lt;p&gt;When I first stumbled into &lt;span class="caps"&gt;XHTML&lt;/span&gt; prototyping I found myself second guessing my plan to embrace it.  The approach seemed so much more efficient to me than static wire framing that I couldn&amp;#8217;t understand why it wasn&amp;#8217;t a more common practice.  I wasted a fair amount of time wondering if I was missing something and even had a disappointing experience trying to evangelize the idea when I worked briefly at Apple.  There I had zero success suggesting that &lt;span class="caps"&gt;XHTML&lt;/span&gt; prototyping might have as much or more value than &amp;#8216;pixel-perfect&amp;#8217; PS or AI files.&lt;/p&gt;

	&lt;p&gt;Nice to read someone else confidently putting forward this approach as valid.&lt;/p&gt;

	&lt;p&gt;Thanks!!&lt;/p&gt;

	&lt;p&gt;Tim&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/prototyping-with#content_31346</link>
      <guid>http://www.boxesandarrows.com/view/prototyping-with#content_31346</guid>
      <pubDate>Fri, 12 Dec 2008 17:20:31 GMT</pubDate>
      <author>Tim Sheiner</author>
    </item>
    <item>
      <description>&lt;p&gt;Nathan;&lt;/p&gt;

	&lt;p&gt;Excellent article!  My colleagues and I at Jaspersoft are just wrapping up a project to develop our own UI Framework.  While your chapter is written from the perspective of planning such an endeavor, looked at in retrospect I can attest that it accurately describes exactly the players, steps and decisions we went through.&lt;/p&gt;

	&lt;p&gt;We found that this project took considerably longer than we expected.  You might be interested to read my conclusions regarding why we could not estimate the work accurately:&lt;/p&gt;

	&lt;p&gt;&lt;a href="http://timsheiner.com/blog/?p=185" rel="nofollow"&gt;http://timsheiner.com/blog/?p=185&lt;/a&gt;&lt;/p&gt;

	&lt;p&gt;Tim&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/so-you-wanna-build-a#content_69973</link>
      <guid>http://www.boxesandarrows.com/view/so-you-wanna-build-a#content_69973</guid>
      <pubDate>Wed, 10 Nov 2010 04:44:40 GMT</pubDate>
      <author>Tim Sheiner</author>
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