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    <title>Boxes and Arrows: Comments by Oliver Reichenstein</title>
    <link>http://www.boxesandarrows.com/person/1662</link>
    <pubDate>Thu, 17 May 2007 17:32:55 GMT</pubDate>
    <description>Comments by Oliver Reichenstein</description>
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      <description>&lt;p&gt;Andrea,&lt;/p&gt;

	&lt;p&gt;Very interesting article. I fully agree with part 2 and I agree with most points of part 1. However, I have strong doubts on the way you define branding and separate content, usability and branding from each other:&lt;/p&gt;

&lt;blockquote&gt;&amp;#8220;&lt;b&gt;Branding:&lt;/b&gt; &lt;br /&gt;The site provides visitors with an engaging and memorable experience.&lt;br /&gt;Graphics, collaterals and multimedia add value to the experience.&amp;#8221;&lt;/blockquote&gt;&lt;br /&gt;
	&lt;p&gt;I think a website provides an engaging and memorable experience if it is &lt;br /&gt;a) identifiable in its character purpose and value&lt;br /&gt;b) pleasing &lt;br /&gt;c) memorable&lt;br /&gt;It is easily identifiable if it has a clear purpose that it communicates, if it is consistent in its appearance, and if follows the guidelines of corporate design if it belongs to a bigger corporation.&lt;br /&gt;It is memorable it solved my problem quicker and better than expected.&lt;br /&gt;Graphics and multimedia should follow the corporate guidelines and be highly relevant if used within contents. If they&amp;#8217;re used just to please the user they create mistrust and annoyance.&lt;/p&gt;

&lt;blockquote&gt;&amp;#8220;&lt;b&gt;Usability&lt;/b&gt;&lt;br /&gt;The site prevents errors and helps the user recover from them.&lt;br /&gt;The site helps its visitors accomplish common goals and tasks.&amp;#8221;&lt;/blockquote&gt;&lt;br /&gt;
	&lt;p&gt;From my experience usability is a crucial element of the overall brand experience. If you go to a website that doesn&amp;#8217;t work, you have a bad brand experience. First of all it needs to work. People hardly pay attention to design. They feel it, but they don&amp;#8217;t really notice it. Design is important though, as it&amp;#8217;s critical in the first few seconds, where the user decides to stay or go. Good design doesn&amp;#8217;t mean the user stays. Again here usability is more important, but it helps building trust during the first judgment on the quality of the website.&lt;/p&gt;

	&lt;p&gt;Usability tests deliver good results within the test environments, they hardly assess one crucial moment of user experience: The first sight and the question: Should I stay or should I go. This moment is hard to test.&lt;/p&gt;

	&lt;p&gt;That&amp;#8217;s maybe why usability consultants started developing interest for branding and design in general (see Norman). Coming from a big brand company it&amp;#8217;s quite refreshing to see a usability expert get all excited about the matter:&lt;/p&gt;

	&lt;p&gt;&lt;a href="http://video.google.com/videoplay?docid=5654878583447435228" rel="nofollow"&gt;http://video.google.com/videoplay?docid=56548785834474352&amp;hellip;&lt;/a&gt;&lt;/p&gt;

&lt;blockquote&gt;&amp;#8220;&lt;b&gt;Content&lt;/b&gt; &lt;br /&gt;Link density provides clarity and easy navigation. &lt;br /&gt;Content is structured in a way that facilitates the achievement of user goals.&lt;br /&gt;Content is appropriate to customer needs and business goals.&amp;#8221;&lt;/blockquote&gt;&lt;br /&gt;
	&lt;p&gt;Again here the separation and usability and content is quite fuzzy. Structuring content is not content, it&amp;#8217;s IA, and as such rather a matter usability. Maybe I misread the separation, but I&amp;#8217;d understand the three categories more like this:&lt;/p&gt;

	&lt;p&gt;Brand &amp;gt; Usability &amp;gt; Content &amp;#8211; And yet that&amp;#8217;s still not quite correct.&lt;/p&gt;

	&lt;p&gt;&lt;b&gt;What&amp;#8217;s my point? In as short as I can:&lt;/b&gt; &lt;br /&gt;1. Contemporary branding = interface (of a company or product &amp;#8211; depending on weather you look at corporate branding or product branding), as nowadays brand is defined as an overall experience one makes in connection with a product. Best, i.e. most memorable and marketable (inciting word of mouth) experiences are interactive ones.&lt;/li&gt;&lt;br /&gt;2. The interface is first of all a matter of usability. Products need to work. In the end the Interfaces get skinned adapting corporate guidelines. But only bad corporate guidelines intrude on the product.&lt;br /&gt;3. An interactive product doesn&amp;#8217;t need too much skinning, its Interface shapes through the inert functionality of what it&amp;#8217;s built for (see craigslist, delicious, ebay, reddit).&lt;br /&gt;4. The Internet has changed and will continue to change our understanding of quality, brand and communication. And &#8211; at least form the consumer&#8217;s point of view &#8211; in a good way.&lt;br /&gt;5. Brand experience IS measurable. With web stats and usability tests on one side and by crosschecking with the corporate design manual on the other side.&lt;br /&gt;6. Brand is still widely misunderstood as a superficial discipline that starts with the logo, leads into an expensive brand manual that costs millions defining a couple of grids, colors and fonts and ends with an emotional ad on TV.&lt;br /&gt;7. Brand on the Internet does not equal to special graphic effects. The most special effect a website can make is that it&amp;#8217;s useful and easy to use. If in plus it looks good. That&amp;#8217;s branding. Branding and usability are not contradictory. They used to be quarreling twins. But they have grown up and now they can&amp;#8217;t be without each other anymore.&lt;/p&gt;

	&lt;p&gt;Well that was not so short&amp;#8230; Anyway, I hope I&amp;#8217;ve not been too intrusive with my little speech here. But I am excited about that matter for over 4 years now, and as I am currently writing a book on usability and branding, I think this articles and the comment section provide a wonderful opportunity to get more insights in a matter that is widely ignored.&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/metrics_for_heu#content_4004</link>
      <guid>http://www.boxesandarrows.com/view/metrics_for_heu#content_4004</guid>
      <pubDate>Thu, 17 May 2007 17:32:55 GMT</pubDate>
      <author>Oliver Reichenstein</author>
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