<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <channel>
    <title>Boxes and Arrows: Comments by Larry Constantine</title>
    <link>http://www.boxesandarrows.com/person/1607</link>
    <pubDate>Tue, 06 Feb 2007 15:33:35 GMT</pubDate>
    <description>Comments by Larry Constantine</description>
    <item>
      <description>&lt;p&gt;This IS good stuff! However, a plug-in tool to give real-time (or rapid) filtered feedback on icon designs may sound like a good idea but may also carry unwanted consequences. Back in the 1990s when James Noble and I were researching real-time feedback of design and usability metrics we noticed designers in many cases optimizing to the metric(s) at the expense of good judgement or experience. We all know design is multifaceted and say oh we wouldn&amp;#8217;t be so naive as to let one factor dominate our decision making, but the effect is real and works even unconsciously. Decades ago Gerry Weinberg demonstrated that designers and developers optimize to whatever is measured and to the most immediate feedback at the expense of everything else.&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/icon_analysis#content_3962</link>
      <guid>http://www.boxesandarrows.com/view/icon_analysis#content_3962</guid>
      <pubDate>Tue, 06 Feb 2007 15:33:35 GMT</pubDate>
      <author>Larry Constantine</author>
    </item>
  </channel>
</rss>
