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    <title>Boxes and Arrows: Comments by Cindy Chastain</title>
    <link>http://www.boxesandarrows.com/person/13760</link>
    <pubDate>Mon, 12 Oct 2009 13:48:57 GMT</pubDate>
    <description>Comments by Cindy Chastain</description>
    <item>
      <description>&lt;p&gt;@giles @ivan @ray @chris @pierre Thanks so much for your comments!  Glad you enjoyed. :)&lt;/p&gt;

	&lt;p&gt;@ray: how interesting to think that this might be used to guide user generated content.  You have to let me know whether it works.&lt;/p&gt;

	&lt;p&gt;@chris   Yes personas are good for making design decisions as well.  But I find them insufficient when thinking about the &amp;#8220;whole&amp;#8221; experience.  For example, it&amp;#8217;s difficult to write copy against a set of personas.   Ideally, the &amp;#8220;story&amp;#8221; suits the actors (your personas) who are engaged with the site.  In fact, we always consider our personas when coming up with a theme.  They&amp;#8217;re a necessary element to draw from.  If you ever have any questions about process you can always reach me on twitter at @cchastain.&lt;/p&gt;

	&lt;p&gt;I&amp;#8217;m hoping to write a follow-up to the article that goes into greater detail about the process of &amp;#8220;finding&amp;#8221; and using themes.&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/experience-themes#content_46770</link>
      <guid>http://www.boxesandarrows.com/view/experience-themes#content_46770</guid>
      <pubDate>Mon, 12 Oct 2009 13:48:57 GMT</pubDate>
      <author>Cindy Chastain</author>
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