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    <title>Boxes and Arrows: Comments by Max Lord</title>
    <link>http://www.boxesandarrows.com/person/110</link>
    <pubDate>Fri, 26 Jan 2007 14:52:34 GMT</pubDate>
    <description>Comments by Max Lord</description>
    <item>
      <description>&lt;p&gt;Hi Ankur&lt;/p&gt;

	&lt;p&gt;Did you see the article on the sonification of network traffic that was done recently? It was in the news.&lt;/p&gt;

	&lt;p&gt;&lt;a href="http://news.yahoo.com/s/cmp/20060209/tc_cmp/179102057" rel="nofollow"&gt;http://news.yahoo.com/s/cmp/20060209/tc_cmp/179102057&lt;/a&gt;&lt;/p&gt;

	&lt;p&gt;Why isn&amp;#8217;t this actually practiced more often? I think there may be hidden perils involved with being steeped in fake light classical music 8 hours a day. We simply do not know yet. On a less flippant note, the actual composition issues are very complex. Any collaboration between programmers and composers is going to be challenging.&lt;/p&gt;

	&lt;p&gt;Good suggestion.&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/idea/view/2496#content_2648</link>
      <guid>http://www.boxesandarrows.com/idea/view/2496#content_2648</guid>
      <pubDate>Fri, 26 Jan 2007 14:52:34 GMT</pubDate>
      <author>Max Lord</author>
    </item>
    <item>
      <description>&lt;p&gt;I have had a contrary experience to the author. Often a wireframe can be *easier* to use than the finished site, especially if the visual design is not so great.&lt;/p&gt;

	&lt;p&gt;I find that navigation and form elements tend to be the only colored items on wireframes, and that makes them easier to find. Often, they are much less obvious in their final state. I have asked visual designers to squint at their comps and make sure that the &amp;#8220;colored stuff&amp;#8221; in the wires is still popping.&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/real_wireframes#content_3637</link>
      <guid>http://www.boxesandarrows.com/view/real_wireframes#content_3637</guid>
      <pubDate>Fri, 26 Jan 2007 14:53:18 GMT</pubDate>
      <author>Max Lord</author>
    </item>
    <item>
      <description>&lt;p&gt;I have been drawing comics since middle school, so it was a natural tool for me when I started UX work back in the dark ages before all the normal techniques kind of standardized themselves. In the first shop I worked in, we also did a lot of simplified comic-styled versions of on-screen UIs. While I like the comic format for presentations, I find a traditional storyboard format better for me as a daily tool. It contains more information, but it&amp;#8217;s still accessible to non-technical audiences. It was the absolute best option when doing work for Disney too (of course).&lt;/p&gt;

	&lt;p&gt;In a client role, I would be tickled pink to get information presented in this manner!&lt;/p&gt;

	&lt;p&gt;I hope everyone using comics chimes in so I can steal ideas.&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/comics-not-just-for#content_8084</link>
      <guid>http://www.boxesandarrows.com/view/comics-not-just-for#content_8084</guid>
      <pubDate>Thu, 21 Jun 2007 20:05:33 GMT</pubDate>
      <author>Max Lord</author>
    </item>
    <item>
      <description>&lt;p&gt;Could you put the &amp;#8220;three clicks&amp;#8221; myth to bed next, or has somebody taken care of that one already?&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/blasting-the-myth-of#content_10836</link>
      <guid>http://www.boxesandarrows.com/view/blasting-the-myth-of#content_10836</guid>
      <pubDate>Fri, 07 Sep 2007 08:04:52 GMT</pubDate>
      <author>Max Lord</author>
    </item>
    <item>
      <description>&lt;p&gt;I don&amp;#8217;t have anything meaningful to contribute to this article, but as a Bostonian, I am excited by any use of the &amp;#8220;wicked problem&amp;#8221; terminology.&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/we-tried-to-warn-you#content_17483</link>
      <guid>http://www.boxesandarrows.com/view/we-tried-to-warn-you#content_17483</guid>
      <pubDate>Thu, 20 Mar 2008 17:32:59 GMT</pubDate>
      <author>Max Lord</author>
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