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    <title>Boxes and Arrows: Comments by Ian Turner</title>
    <link>http://www.boxesandarrows.com/person/10414</link>
    <pubDate>Wed, 05 Sep 2007 02:55:17 GMT</pubDate>
    <description>Comments by Ian Turner</description>
    <item>
      <description>&lt;p&gt;I think you are doing a disservice to those who choose to adopt a more scientific approach to interface design. Flair and creativity are an important aspect of interface design and it is true that if the team lacks creative and artistic skills the end result will be soulless, difficult to use and lack an element of intuitiveness and humanity. But the other side of the coin is the same, if a team lacks the &amp;#8216;harder&amp;#8217; skills related to the scientific or engineering side of design then the end result becomes little more than an art project. Both types of interface are bad for the world we live in, but in different ways. The best results are always obtained in teams working together towards a common goal, but where there is dynamic tension between sections of the team. Done well this always results in a beautifully balanced solution.&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/design-is-rocket#content_11700</link>
      <guid>http://www.boxesandarrows.com/view/design-is-rocket#content_11700</guid>
      <pubDate>Wed, 05 Sep 2007 02:55:17 GMT</pubDate>
      <author>Ian Turner</author>
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