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    <title>Boxes and Arrows: Comments by Jess McMullin</title>
    <link>http://www.boxesandarrows.com/person/1</link>
    <pubDate>Fri, 26 Jan 2007 14:52:41 GMT</pubDate>
    <description>Comments by Jess McMullin</description>
    <item>
      <description>&lt;p&gt;I&amp;#8217;d like to hear James&amp;#8217; thoughts on the topic &amp;#8211; not only is &lt;span class="caps"&gt;EIA&lt;/span&gt; important as a practice, it also shows patterns of working across the enterprise, whether we&amp;#8217;re designers, IAs, or otherwise involved in the process of creating great user experiences. Developing this business fluency is critical for effective work at the intersection of business goals and user needs.&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/idea/view/2810#content_2815</link>
      <guid>http://www.boxesandarrows.com/idea/view/2810#content_2815</guid>
      <pubDate>Fri, 26 Jan 2007 14:52:41 GMT</pubDate>
      <author>Jess McMullin</author>
    </item>
    <item>
      <description>&lt;p&gt;Having spent a lot of time in the past looking at framing, and having talked with Sarah about her ideas recently, I&amp;#8217;m excited to hear more. For me, framing is at the &lt;a href="http://www.bplusd.org/uploads/designmaturitymodel.pdf" rel="nofollow"&gt;peak of design maturity&lt;/a&gt; (23kb pdf), and the more we learn about it, the better.&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/idea/view/2876#content_2880</link>
      <guid>http://www.boxesandarrows.com/idea/view/2876#content_2880</guid>
      <pubDate>Fri, 26 Jan 2007 14:52:46 GMT</pubDate>
      <author>Jess McMullin</author>
    </item>
    <item>
      <description>&lt;p&gt;Hey Richard,&lt;/p&gt;

	&lt;p&gt;Thanks for the thoughts. I completely agree about speaking the language of business &amp;#8211; I ran a panel on that exact topic at the 2005 IA Summit in Montreal. I&amp;#8217;ve also written about business and design (particularly design maturity and business fluency) on my blog at &lt;a href="http://www.bplusd.org" rel="nofollow"&gt;www.bplusd.org&lt;/a&gt; and at Ambidextrous Magazine.&lt;/p&gt;

	&lt;p&gt;best,&lt;/p&gt;

	&lt;p&gt;Jess&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/searching_for_the_center_of_design#content_8560</link>
      <guid>http://www.boxesandarrows.com/view/searching_for_the_center_of_design#content_8560</guid>
      <pubDate>Wed, 27 Jun 2007 22:35:24 GMT</pubDate>
      <author>Jess McMullin</author>
    </item>
    <item>
      <description>&lt;p&gt;Sarah, ditto for everything you&amp;#8217;ve shared here (and wow, I&amp;#8217;m quoted). I&amp;#8217;ll add that we have pushed MindCanvas a bit and done a study with almost 600 participants (but that took some extra effort from the Uzanto team and there&amp;#8217;s no guarantee we could do it again).&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/mindcanvas-review#content_23172</link>
      <guid>http://www.boxesandarrows.com/view/mindcanvas-review#content_23172</guid>
      <pubDate>Wed, 18 Jun 2008 19:42:48 GMT</pubDate>
      <author>Jess McMullin</author>
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