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    <title>Comments on Designing for Real People: Additional Lessons for Web Design from Mall and Retail Design</title>
    <link>http://www.boxesandarrows.com/view/designing_for_real_people_additional_lessons_for_web_design_from_mall_and_retail_design</link>
    <pubDate>Fri, 26 Jan 2007 14:52:24 GMT</pubDate>
    <description>Just as a vacation in an unfamiliar culture can build a new sense of resolve and purpose upon the return home, this &amp;ldquo;visit&amp;rdquo; to malls and retailing can help reinvigorate you and your work and give you new ideas and sources of inspiration.  </description>
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      <description>&lt;p&gt;The attempt to map real mall experience to online e-mall experience is noteworthy, but I must say the results are quite futile.&lt;/p&gt;

	&lt;p&gt;The observations and patterns that have been made are alright, but the recommendations for an online shopping mall is nothing but very general recommendations which do not valuably map to the comparisons made.&lt;/p&gt;

	&lt;p&gt;The recommendations and mappings are too generic. &amp;#8220;On the safe side&amp;#8221; so to speak.&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/designing_for_real_people_additional_lessons_for_web_design_from_mall_and_retail_design#content_2454</link>
      <guid>http://www.boxesandarrows.com/view/designing_for_real_people_additional_lessons_for_web_design_from_mall_and_retail_design#content_2454</guid>
      <pubDate>Fri, 26 Jan 2007 14:52:24 GMT</pubDate>
      <author>Cheryl Fuerte</author>
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