<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <channel>
    <title>Comments on IA Classics: Tools of the Trade in Comic Book Form</title>
    <link>http://www.boxesandarrows.com/view/ia_classics_tools_of_the_trade_in_comic_book_form</link>
    <pubDate>Tue, 28 Aug 2007 00:50:01 GMT</pubDate>
    <description>&amp;ldquo;What I need are highly condensed overviews,&amp;rdquo; I thought, &amp;ldquo;like those comic books that convert great literary works into a few illustrated pages. They condense &lt;i&gt;Moby Dick&lt;/i&gt; down to 12 pages and provide a version of &lt;i&gt;Great Expectations&lt;/i&gt; that can be read in 15 minutes.&amp;rdquo;</description>
    <item>
      <description>&lt;p&gt;Fantastic! Great idea and just what I needed. Cheers!&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/ia_classics_tools_of_the_trade_in_comic_book_form#content_1438</link>
      <guid>http://www.boxesandarrows.com/view/ia_classics_tools_of_the_trade_in_comic_book_form#content_1438</guid>
      <pubDate>Tue, 28 Aug 2007 00:50:01 GMT</pubDate>
      <author>danb  </author>
    </item>
    <item>
      <description>&lt;p&gt;Brilliant! Absolutely required stuff. Thanks for making this complex stuff that much more clear.&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/ia_classics_tools_of_the_trade_in_comic_book_form#content_1437</link>
      <guid>http://www.boxesandarrows.com/view/ia_classics_tools_of_the_trade_in_comic_book_form#content_1437</guid>
      <pubDate>Fri, 26 Jan 2007 14:51:19 GMT</pubDate>
      <author>Noel Franus</author>
    </item>
    <item>
      <description>&lt;p&gt;This is a great concept. As an online instructor, I have used cartoons to illustrate complex technical concepts and have been fairly successful in conveying my thoughts. Very well done Don.&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/ia_classics_tools_of_the_trade_in_comic_book_form#content_1436</link>
      <guid>http://www.boxesandarrows.com/view/ia_classics_tools_of_the_trade_in_comic_book_form#content_1436</guid>
      <pubDate>Tue, 28 Aug 2007 00:50:01 GMT</pubDate>
      <author>Alex Pramoda</author>
    </item>
    <item>
      <description>&lt;p&gt;Wonderful stuff.&lt;/p&gt;

	&lt;p&gt;Years ago I experimented with&lt;br /&gt;what I called &amp;#8220;software engineering comix&amp;#8221; &lt;br /&gt;using a now-defunct Mac program called&lt;br /&gt;Comic Strip Factory.  I did seven of them, with&lt;br /&gt;one idea per strip.. the opposite of Dan&amp;#8217;s compressed&lt;br /&gt;insight, but likewise aimed at folks who think visually.&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/ia_classics_tools_of_the_trade_in_comic_book_form#content_1435</link>
      <guid>http://www.boxesandarrows.com/view/ia_classics_tools_of_the_trade_in_comic_book_form#content_1435</guid>
      <pubDate>Tue, 28 Aug 2007 00:50:01 GMT</pubDate>
      <author>Tom Van Vleck</author>
    </item>
    <item>
      <description>&lt;p&gt;I love it when memes seem like they start cropping up all over&amp;#8212;if you haven&amp;#8217;t seen it yet, check out the poster from &lt;span class="caps"&gt;CHI&lt;/span&gt; that parallels the IA process and dating:&lt;br /&gt;&lt;a href="http://www.miyukishimbo.com/shell/dating.html" rel="nofollow"&gt;http://www.miyukishimbo.com/shell/dating.html&lt;/a&gt;&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/ia_classics_tools_of_the_trade_in_comic_book_form#content_1434</link>
      <guid>http://www.boxesandarrows.com/view/ia_classics_tools_of_the_trade_in_comic_book_form#content_1434</guid>
      <pubDate>Tue, 28 Aug 2007 00:50:01 GMT</pubDate>
      <author>Samantha Bailey</author>
    </item>
    <item>
      <description>&lt;p&gt;As a designer with a past full of comics too, this is very enjoyable! In the past (when appropriate) I often used comic techniques to make ideas stick where a &amp;#8220;spec&amp;#8221; wouldn&amp;#8217;t.&lt;/p&gt;

	&lt;p&gt;It seems like the idea broke down a little bit towards the end though, with the persona part. The other pages give you an idea of what the technique is about at a glance. The persona one could have more going on graphically, perhaps a representation of the different parts of a persona, or where they come from?&lt;/p&gt;

	&lt;p&gt;A nice piece!&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/ia_classics_tools_of_the_trade_in_comic_book_form#content_1433</link>
      <guid>http://www.boxesandarrows.com/view/ia_classics_tools_of_the_trade_in_comic_book_form#content_1433</guid>
      <pubDate>Tue, 28 Aug 2007 00:50:01 GMT</pubDate>
      <author>lord  </author>
    </item>
    <item>
      <description>&lt;p&gt;I&amp;#8217;m glad that using humor/comics can help make concepts stick.&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/ia_classics_tools_of_the_trade_in_comic_book_form#content_1432</link>
      <guid>http://www.boxesandarrows.com/view/ia_classics_tools_of_the_trade_in_comic_book_form#content_1432</guid>
      <pubDate>Fri, 26 Jan 2007 14:51:19 GMT</pubDate>
      <author>ML</author>
    </item>
  </channel>
</rss>
