<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <channel>
    <title>Comments on The Designers' Outpost: Capturing and Interacting with Design History</title>
    <link>http://www.boxesandarrows.com/view/the_designers_outpost_capturing_and_interacting_with_design_history</link>
    <pubDate>Fri, 26 Jan 2007 14:50:53 GMT</pubDate>
    <description>In a high-tech field like web design, we might expect to find computer-savvy practitioners accomplishing all their work with the click of the mouse and a stroke of the keyboard. However, in our studies of the early stages of web design, we found that good ol' pens, paper, walls, and tables were the primary creative tools.</description>
    <item>
      <description>&lt;p&gt;Another book related to this subject is The Myth of The Paperless Office by Abigail Sellen and Richard Harper. In it, they discuss how paper facilitates creative collaboration in ways that (currently at least) digital means do not.&lt;/p&gt;

	&lt;p&gt;Also an interesting article/book review here: &lt;a href="http://www.newyorker.com/critics/books/?020325crbo_books" rel="nofollow"&gt;http://www.newyorker.com/critics/books/?020325crbo_books&lt;/a&gt;&lt;/p&gt;

	&lt;p&gt;Dan&lt;/p&gt;</description>
      <link>http://www.boxesandarrows.com/view/the_designers_outpost_capturing_and_interacting_with_design_history#content_1036</link>
      <guid>http://www.boxesandarrows.com/view/the_designers_outpost_capturing_and_interacting_with_design_history#content_1036</guid>
      <pubDate>Fri, 26 Jan 2007 14:50:53 GMT</pubDate>
      <author>Dan Saffer</author>
    </item>
  </channel>
</rss>
